![]() Not now Turn on Turned on Turn onĪt its core, RunGunJumpGun is about balancing the two inputs. You can disable notifications at any time in your settings menu. Before its release, I spoke with the team behind the title, ThirtyThree Games, to find out how they managed to get so much game out of just two buttons. Today, RunGunJumpGun is out for iOS and Android, and it's perhaps the most challenging, rewarding and downright fun mobile game of the year. You're always just running, gunning or jumping, of course, but through intelligent level design and a masterful difficulty curve, it stays fresh and taxing throughout its 120 levels. Ostensibly, it's an automatic runner - think Canabalt or the upcoming Mario iOS game - but with a wealth of gameplay mechanics and ideas added. Despite having just two inputs - shoot and jump - there's an awful lot more to the game. I first played it in early September, just after it launched on Steam. RunGunJumpGun blends the brutal level design of a twitch game, the accessibility of an automatic runner and one of the most intuitive control schemes ever conceived. – Accessible single-hand gameplay: Appropriate for players with disabilities.Fast-paced, reaction-based "twitch" games have always been my thing, but rarely have they ever been this simple. – Masochistic Collectables: The quest to collect “Atomiks” littered throughout levels lends an extra level of insanity to already merciless level design. – Warped space-opera narrative:The game features a cast of crazed, beautifully illustrated characters. – Hyperkinetic soundtrack: Pulsing musical score blending hip hop, electronic and movie-score vibes. – Surreal visuals:Trippy and hyper-colourful fantasy-sci-fi art style – Marathon Mode: For players looking to compete for the global high score. – Over 120 levels of Mayhem: Each level is meticulously crafted to hone and test the player’s speed and tenacity. – Three Unique Game Worlds: Each world presents its own distinct challenges which require players to change their playstyles – Two button gameplay: One button lets you fly, the other blasts obstacles into heaps of rubble. – Nonstop Action: Merciful respawns let you die fast and keep you constantly in the action – Beautifully Difficult: Every second counts, and the game will test your reflexes to the fullest – “RunGunJumpGun is a carefully created and marvellously designed game which offers challenges to those who look for them” – “RunGunJumpGun is simple arcade action taken to its extremes” It sits up there with the likes of Super Meat Boy and is easily a must have for anyone’s collections.” – “With it’s fantastically crafted gameplay, stunning visual style and mind blowing soundtrack. – “You’d be hard pressed to find a more impressive indie title this year.” ![]() With a cast of crazed characters, challenging gameplay, and a pulsing musical score, it delivers twitchy platforming goodness. ![]() One button lets you fly, the other blasts obstacles out of the way. RunGunJumpGun is a tough as nails game that puts a gravity-defying weapon in your hands. ATOMIK: RunGunJumpGun returns with a neon soaked new look and an entirely new game mode! The Atomik version of the game includes a brand new Shield Mode which empowers your intergalactic scavenger with an energy shield and decreases the movement speed to help make the intense action more manageable, but no less heart pounding and exciting.
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